WipEout is a futuristic racing recreation that was initially launched in 1995 for the PlayStation. The sport fused quick gameplay, putting artwork path, and licensed digital music. It was a cultural phenomenon and an early showcase for 3D graphics in console gaming.
Dominic Szablewski is an engineer, recreation developer and hacker who has launched tasks akin to Voidcall, Quake VR, and Q1K3 which is a 13 kilobyte model of Quake written in JavaScript.
A model of the WipEout supply code was leaked in 2022 and Dominic created a virtually full rewrite of the sport that compiles to Home windows, Linux, macOS and WASM.
Dominic joins the podcast to speak concerning the mission.
Joe Nash is a developer, educator, and award-winning group builder, who has labored at firms together with GitHub, Twilio, Unity, and PayPal. Joe obtained his begin in software program improvement by creating mods and operating servers for Garry’s Mod, and recreation improvement stays his favourite technique to expertise and discover new applied sciences and ideas.
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