TL;DR: Capcom’s newest monetary report highlights a significant shift within the firm’s enterprise: PC gaming, and particularly Steam, has develop into a dominant income driver. Within the final fiscal 12 months, most of Capcom’s recreation gross sales have been on PC, and Steam alone introduced in thrice extra income than PlayStation. The numbers mirror not only a platform choice however a broader realignment in how and the place Capcom reaches its viewers.
Capcom’s securities report for the fiscal 12 months ended March 31 (by way of Gamebiz) exhibits that Steam accounted for 31% of the corporate’s income. Capcom’s income from the platform, and by extension its PC gaming income, grew by roughly 38%.
Gross sales of video games on Steam generated 52.7 billion yen (about $363.4 million) for Capcom over the past fiscal 12 months, up from the earlier 12 months’s 225 million {dollars}. Monster Hunter Wilds, which turned one of the crucial performed video games in Steam’s historical past on the day it launched, was probably a major contributor regardless of being launched close to the tip of the fiscal interval. Ongoing gross sales of earlier main releases and again catalog re-releases additionally probably performed a task.
The report additionally exhibits that Steam’s share of Capcom’s income rose sharply from April 2024 to March 2025, rising from 21 % to multiple third. Though Capcom was as soon as primarily identified for arcade and console titles, PC gaming income has since surpassed that of PlayStation.
Whereas the report doesn’t specify PlayStation’s income share for the latest fiscal 12 months, it was simply 10.5 % the 12 months prior, and Steam’s continued progress has probably pushed it under 10 %. The report contains income from all components of the corporate, not simply from digital and bodily recreation gross sales.
Though Capcom expects to earn extra from consoles than PC by way of 2027, and sure receives most of its income from cellular, digital PC recreation gross sales – most of which happen on Steam – already account for almost all of its unit gross sales.
A current presentation revealed that out of the 51 million video games Capcom bought within the final fiscal 12 months, 28 million have been digital PC video games. This marks a major shift from only a few years in the past.
Capcom just lately unveiled Resident Evil Requiem, the newest mainline entry in its horror franchise, which is predicted to be a key launch within the present fiscal 12 months until it’s delayed from its scheduled launch date of February 27, 2026. Two extra main titles, Onimusha: Manner of the Sword and the long-awaited Pragmata, are anticipated to play a equally necessary position within the following fiscal 12 months.