Deadpool, the 4th-wall-breaking Merc with a Mouth, is the most recent superhero (after Batman) to get a Quest 3-exclusive VR motion recreation. Marvel’s Deadpool VR was introduced at Summer season Video games Fest in the present day, however I obtained to attempt an early demo in late Might at Meta’s workplaces in California.
Marvel’s Deadpool VR stars Emmy-winning Neil Patrick Harris because the titular antihero and was developed by Twisted Pixel. Acquired by Meta in 2021, Twisted Pixel final made beat-em-up VR recreation Path of the Warrior in 2019. Deadpool has evidently been years within the making.
The sport felt like an instantaneous and apparent foil to 2024’s Batman: Arkham Shadow VR, made by one other Meta-acquired developer, Camouflaj. Each have skilled voice actors, lengthy story-driven campaigns, and demanding next-gen graphics. And but they could not be extra completely different in fight, motion, and tone.
Deadpool snarks his approach round a SHIELD helicarrier, Mojoworld, Spirit of Xandar, and different Marvel Comics multiverse locales that really feel like polar opposites to the darkish, grounded Gotham. And the violent gun and sword battles felt extra chaotic and fewer structured than Batman’s mixture of timed punches and gadget combos.
It additionally sounds very completely different from Activision’s Deadpool from 2013, which closely centered on the X-Males comics and characters like Wolverine and Rogue. Deadpool VR’s forged stars extra area of interest characters like Mojo, Woman Deathstrike, and Flag-Smasher, and the narrative would not appear fairly as depending on 4th-wall breaks because the previous recreation.
Having spent almost an hour bumbling via one of many early ranges, I can share my ideas on one of the best and worst elements of Marvel’s Deadpool VR throughout my hands-on, in addition to all the sport data that Twisted Pixel shared with us throughout the Q&A afterwards.
Gory, inventive fight and foolish one-liners

My demo began pretty early on in Marvel’s Deadpool VR storyline, with Deadpool’s head being studied by an evil scientist on a stolen helicarrier earlier than you management his headless physique to kill the scientist and free your self.
Then you definitely run via the ship, guided by a hapless SHIELD rookie by comms as you be taught the controls and fight. By default, you’ll be able to seize a sword over your shoulder, gun out of your hip, or grenade out of your wrist, and extra weapons might be launched as the sport continues like a bow and arrow.
While you take injury, elements of Deadpool will fall off, and you will have to regulate your gameplay technique accordingly (till they develop again).
I had the least hassle mastering gunplay, aiming your default pistol or selecting up weapons alongside the way in which and blasting waves of foes. You may intention at particular physique elements to blast them off or use a grapple weapon to fling or disarm foes.
However gun fight is pretty frequent in a number of Meta Quest video games, and the builders need you to get extra inventive. For that, the point of interest is the close-quarters fight. With the sword, you’ll be able to dismember physique elements, then decide them up and throw them at different enemies. You may counter assaults from shielded foes, or fling your sword at a far-away enemy earlier than grabbing a brand new one.
The purpose, Twisted Pixel stated, is to “Say sure to the participant” and “reward creativity,” and that there was a “bunch of stuff that you just guys did not attempt” that we would uncover naturally throughout the marketing campaign, however is out there from the beginning.
The devs additionally promised issues like a “boomerang sword” and “exploding bullets,” and there might be customized strikes you should utilize towards particular enemies or with sure weapons.
Sadly, sword fight can be the place I had essentially the most hassle. I might swipe my sword at a foe and, for no matter cause, it could merely dance round their physique with no impact whereas they hit or shot me. I particularly struggled with shielded foes meant for close-quarters fight, who would wail on me whereas I swiped helplessly again.
I assumed it was a ability challenge on my finish, and I wanted to grasp the timing of sword strikes higher. However different journalists I spoke to after the demo agreed that sword assaults felt considerably weightless.
The Twisted Pixel devs responded by saying they did not need the reverse aspect of VR melee fight, the place you merely maintain your sword towards an enemy, “waggle it,” and have it “chop individuals up immediately.” They are saying they’re “nonetheless engaged on” a “mixture of animation, haptic suggestions, and sound” to make sword impacts really feel satisfying.
So I am curious the way it’ll really feel within the remaining model, with extra follow. I might say swordplay is an important a part of a Deadpool VR recreation, so I am hoping they get it proper.
Exterior of fight, Deadpool runs and parkours across the stage, with double-jumping obtainable for extra versatile motion. Simply within the early degree, I noticed comedian e-book collectables and mysterious doorways I could not open labeled “Woman Deadpool” and different Deadpool-adjacent names.
Twisted Pixel promised replayability options and secret ranges, so I’m wondering if you can return via ranges as different multiverse variations of Deadpool, just like what we noticed within the film Deadpool & Wolverine.
However the important model of Deadpool, voiced by Neil Patrick Harris, was a number of enjoyable in my temporary hands-on. They stated their model of Deadpool “pulls extra strongly from the comics” than from the film Deadpool. In addition they talked about how nice it was to collaborate with Harris, who would riff off their script along with his personal comedy and one-liners.
Diving into the Marvel Mojoverse
The principle premise of Deadpool VR appears to be that Deadpool makes some type of “shitty deal” with the sorcerer Mojo, aka “hip-hop Devil,” with out studying the “effective print.”
He then will get flung into completely different Marvel Comics places within the Mojoverse, an extradimensional and extratemporal realm, going through off towards foes like Flag-Smasher, Woman Deathstrike, and Omega Purple.
Twisted Pixel promised “iconic (and not-so-iconic) villains,” so I am curious if we’ll get extra family names or persist with smaller foes to make Deadpool VR extra distinct.
“We’re not pulling from a specific story arc that exists already,” the devs defined. “That is positively our personal factor. We needed to come back to this and ensure that it is our personal story, it is our personal Deadpool.”
And by doing it this fashion, they need it to be your Deadpool that you could play in distinctive methods. “If individuals can get Deadpool of their head, they’re going to attempt stuff that Deadpool would, and it is tremendous enjoyable as a result of it rewards you for doing it.” So any time a playtester tries one thing that does not work, they add it within the subsequent construct.
Marvel’s Deadpool VR comes out in “late 2025.” My guess is that we’ll see a correct launch date round Meta Join 2025 this fall, with extra particulars on issues like pricing and marketing campaign size.
You will want a Quest 3 or Quest 3S to play this unique, which can disappoint Deadpool-loving avid gamers with out a VR headset. However primarily based on my hands-on, Quest house owners are in for a deal with!