Constructed as an iOS platform recreation utilizing Unity model 2023.2.20f1. Xcode is model 16.4. MacOS is model 15.6.1. After constructing in Unity, once I run it in Xcode, I see the next Construct Fail logs :
chmod: /Customers//Library/Developer/Xcode/DerivedData/Unity-iPhone-boczljobwoskbgdkerozjhdrfttf/Construct/Intermediates.noindex/Unity-iPhone.construct/Debug-iphoneos/artifacts/arm64/buildstate/Il2CppOutputProject/IL2CPP/construct/deploy_arm64/il2cpp: No such file or listing
chmod: /Customers//Library/Developer/Xcode/DerivedData/Unity-iPhone-boczljobwoskbgdkerozjhdrfttf/Construct/Intermediates.noindex/Unity-iPhone.construct/Debug-iphoneos/artifacts/arm64/buildstate/Il2CppOutputProject/IL2CPP/construct/deploy_arm64/il2cpp-compile: No such file or listing
chmod: /Customers//Library/Developer/Xcode/DerivedData/Unity-iPhone-boczljobwoskbgdkerozjhdrfttf/Construct/Intermediates.noindex/Unity-iPhone.construct/Debug-iphoneos/artifacts/arm64/buildstate/Il2CppOutputProject/IL2CPP/construct/deploy_arm64/bee_backend/mac-arm64/bee_backend: No such file or listing
/Customers//Library/Developer/Xcode/DerivedData/Unity-iPhone-boczljobwoskbgdkerozjhdrfttf/Construct/Intermediates.noindex/Unity-iPhone.construct/Debug-iphoneos/GameAssembly.construct/Script-C62A2A42F32E085EF849CF0B.sh: line 27: /Customers//Library/Developer/Xcode/DerivedData/Unity-iPhone-boczljobwoskbgdkerozjhdrfttf/Construct/Intermediates.noindex/Unity-iPhone.construct/Debug-iphoneos/artifacts/arm64/buildstate/Il2CppOutputProject/IL2CPP/construct/deploy_arm64/il2cpp: No such file or listing
Command PhaseScriptExecution failed with a nonzero exit code