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ios – Tips on how to repair Unity challenge construct fail in Xcode?


Constructed as an iOS platform recreation utilizing Unity model 2023.2.20f1. Xcode is model 16.4. MacOS is model 15.6.1. After constructing in Unity, once I run it in Xcode, I see the next Construct Fail logs :

chmod: /Customers//Library/Developer/Xcode/DerivedData/Unity-iPhone-boczljobwoskbgdkerozjhdrfttf/Construct/Intermediates.noindex/Unity-iPhone.construct/Debug-iphoneos/artifacts/arm64/buildstate/Il2CppOutputProject/IL2CPP/construct/deploy_arm64/il2cpp: No such file or listing
chmod: /Customers//Library/Developer/Xcode/DerivedData/Unity-iPhone-boczljobwoskbgdkerozjhdrfttf/Construct/Intermediates.noindex/Unity-iPhone.construct/Debug-iphoneos/artifacts/arm64/buildstate/Il2CppOutputProject/IL2CPP/construct/deploy_arm64/il2cpp-compile: No such file or listing
chmod: /Customers//Library/Developer/Xcode/DerivedData/Unity-iPhone-boczljobwoskbgdkerozjhdrfttf/Construct/Intermediates.noindex/Unity-iPhone.construct/Debug-iphoneos/artifacts/arm64/buildstate/Il2CppOutputProject/IL2CPP/construct/deploy_arm64/bee_backend/mac-arm64/bee_backend: No such file or listing
/Customers//Library/Developer/Xcode/DerivedData/Unity-iPhone-boczljobwoskbgdkerozjhdrfttf/Construct/Intermediates.noindex/Unity-iPhone.construct/Debug-iphoneos/GameAssembly.construct/Script-C62A2A42F32E085EF849CF0B.sh: line 27: /Customers//Library/Developer/Xcode/DerivedData/Unity-iPhone-boczljobwoskbgdkerozjhdrfttf/Construct/Intermediates.noindex/Unity-iPhone.construct/Debug-iphoneos/artifacts/arm64/buildstate/Il2CppOutputProject/IL2CPP/construct/deploy_arm64/il2cpp: No such file or listing
Command PhaseScriptExecution failed with a nonzero exit code

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