HomeSoftware EngineeringDOOM on Tremendous Nintendo with Randy Linden

DOOM on Tremendous Nintendo with Randy Linden


DOOM is a pioneering first-person shooter that wants no introduction.

The sport was launched in 1993 for DOS and was an prompt success. This led to ports of the sport to different main platforms together with Home windows, PlayStation, and Sega Saturn.

One of the crucial exceptional ports was to the Tremendous Nintendo, with growth being led by legendary engineer Randy Linden. Along with his work on the SNES port of DOOM, Randy developed PlayStation and Dreamcast emulators, and labored at Microsoft on the Xbox 360 and Kinect.

Restricted Run Video games and Bethesda not too long ago introduced a brand new model of DOOM for SNES, that Randy additionally labored on. It has efficiency enhancements, new options, and makes use of a brand new model of the SuperFX chip that may deal with full-motion video.

Randy joins the present at the moment to speak about his profession, re-implementing video video games, the brand new SNES DOOM port, and extra.

Joe Nash is a developer, educator, and award-winning group builder, who has labored at firms together with GitHub, Twilio, Unity, and PayPal. Joe bought his begin in software program growth by creating mods and working servers for Garry’s Mod, and recreation growth stays his favourite solution to expertise and discover new applied sciences and ideas.

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