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In our newest #WeArePlay movie, which celebrates the folks behind apps and video games, we meet Bruce – a co-founder of Reminiscence Lane Video games. His firm turns cherished reminiscences into easy, partaking quizzes for folks with various kinds of dementia. Uncover how Reminiscence Lane Video games blends nostalgia and expertise to spark conversations and emotional connections.
What impressed the thought behind Reminiscence Lane Video games?
The concept for Reminiscence Lane Video games took place someday on the pub when Peter was telling me how his mum, even with vascular dementia, lights up when she appears at outdated household images. It received me fascinated with my very own mum, who treasures outdated images simply as a lot. The concept hit us – why not flip these reminiscences into video games? We needed to assist folks reconnect with their previous and create moments the place conversations may move naturally.

Are you able to inform us of a memorable second within the journey whenever you realized how highly effective the sport was?
We knew we have been onto one thing significant when a caregiver in a reminiscence cafe informed us a couple of man who was just about non-verbal however would get pleasure from taking part in. He began buzzing alongside to certainly one of our music trivia video games, then abruptly stated, “Roy Orbison is a approach higher singer than Elvis, however Elvis had a greater supervisor.” The caregiver was in tears—it was the primary full sentence he’d spoken in months. Moments like these remind us why we’re doing this—it’s not nearly video games; it’s about unlocking moments of connection and pleasure that dementia usually takes away.

One of many key options is having errorless enjoyable with the video games, why was that so necessary?
We attempt for frustration-free design. With our video games, there are not any mistaken solutions—simply mild prompts to set off reminiscences and spark conversations about subjects they’re concerned about. It’s not about successful or shedding; it’s about rekindling connections and creating moments of happiness with none stress or frustration. Dementia could make day-to-day duties difficult, and the very last thing anybody wants is a recreation that highlights what they won’t keep in mind or get proper. Caregivers additionally like having the ability to redirect consideration again to one thing acquainted and enjoyable when behaviour will get tougher.
How has Google Play helped your journey?
What’s been superb is how Google Play has linked us with an extremely energetic and engaged world group with none main advertising efforts on our half.
For example, we received our first huge traction in locations just like the Philippines and India—locations we hadn’t particularly focused. But right here we’re, with hundreds of downloads in additional than 100 international locations. That attain wouldn’t have been potential with out Google Play.

What’s subsequent for Reminiscence Lane Video games?
We’re actually enthusiastic about how we will use AI to take Reminiscence Lane Video games to the following stage. Our objective is to make use of generative AI, like Google’s Gemini, to create extra customized and localized recreation content material. For instance, as an alternative of simply specializing in common reminiscences, we need to tailor the sport to a particular village the participant got here from, or a TV present they used to look at, and even native landmarks from their household’s hometown. AI will assist us supply video games which can be deeply private. Plus, with the ability of AI, we will create video games in a number of languages, tapping into new areas like Japan, Nigeria or Mexico.
Uncover different inspiring app and recreation founders featured in #WeArePlay.
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