Microsoft has introduced that the supply code to the unique Zork interactive fiction video games, launched by Infocom and immediately owned by Microsoft subsidiary Activision, is on the market beneath the permissive MIT license for the primary time — permitting for redistribution, evaluation, modification, and even spinoff works.
“As we speak, we’re preserving a cornerstone of gaming historical past that’s close to and pricey to our hearts. Collectively, Microsoft’s Open Supply Packages Workplace (OSPO), Workforce Xbox, and Activision are making Zork I, Zork II, and Zork III accessible beneath the MIT License,” Microsoft’s Stacey Haffner and Scott Hanselman clarify within the firm’s announcement. “Our aim is straightforward: to position traditionally essential code within the arms of scholars, academics, and builders to allow them to research it, be taught from it, and, maybe most significantly, play it.”
The unique Zork video games at the moment are permissively-licensed, due to a grant from Microsoft. (📷: Infocom/Activision-Blizzard/Microsoft)
The unique Zork was developed by Tim Anderson, Marc Clean, Bruce Daniels, and Dave Lebling and launched for the Digital PDP-10 in 1977 — and the recognition of the textual content journey, wherein gamers typed written prompts to an in-game parser that might reply with pre-programmed room, merchandise, and exercise descriptions, would lead its creators to type Infocom in 1979 to commercialize the sport.
Underneath Infocom, Zork — impressed by by Will Crowther’s Colossal Cave Journey, launched in 1976 — could be expanded and cut up throughout three industrial titles launched in 1980, 1981, and 1982. The video games, and different Infocom titles, would promote nicely sufficient to boost the curiosity of Activision, which acquired the corporate in 1986 following Infocom’s industrial misstep with a failed transfer into enterprise software program and expanded the Zork franchise to extra video games and tie-in books. The beginning of the graphical point-and-click journey, which added interactive imagery and changed the customarily all-too-picky textual content parser with a easy verb-and-noun mouse-driven interface, noticed Infocom’s fortunes shift, although, and as interactive fiction fell out of mainstream curiosity so too did Activision’s need to publish similar.
With Activision itself having been acquired by Microsoft in 2023, Zork is having fun with one thing of a relaunch — with Microsoft formally relicensing an present copy of the video games’ supply code beneath the permissive MIT license. “Fairly than creating new repositories,” Haffner and Hanselman clarify, “we’re contributing on to historical past. In collaboration with Jason Scott, the well-known digital archivist of Web Archive fame, now we have formally submitted upstream pull requests to the historic supply repositories of Zork I, Zork II, and Zork III. These pull requests add a transparent MIT license and formally doc the open-source grant.”
The video games are simply playable on a wide range of gadgets new and outdated, due to the moveable Z-Machine format. (📷: Microsoft)
The discharge signifies that anybody is free to review, redistribute, adapt, modify, and create derivatives of the video games’ supply code, however solely the supply code. “This launch focuses purely on the code itself,” the pair say. “It doesn’t embrace industrial packaging or advertising supplies, and it doesn’t grant rights to any logos or manufacturers, which stay with their respective house owners. All belongings exterior the scope of those titles’ supply code are deliberately excluded to protect historic accuracy.”
Extra info, together with directions on getting the video games working on trendy machines, might be discovered on the Microsoft weblog; the supply code is on the market within the Zork I, Zork II, and Zork III GitHub repositories beneath the MIT license.

