I attempted accessing the background of a ToolbarItemGroup, however it didn’t work. Is it at present attainable in iOS 26 to use a liquid glass (blur) impact to the background of a ToolbarItemGroup, or is that this not supported?

import SwiftUI
struct ContentView: View {
var physique: some View {
NavigationStack {
VStack {
ContentUnavailableView {
Label("Adapting toolbar components to the Liquid Glass Design System", systemImage: "tray.fill")
} description: {
Textual content("Discover find out how to design and implement toolbars in iOS 26 utilizing Apple’s new Liquid Glass.")
.padding()
}
}
.toolbar {
ToolbarItemGroup(placement: .topBarTrailing) {
Button("Draw", systemImage: "pencil") {
// Button motion right here
}.glassEffect()
Button("Erase", systemImage: "eraser") {
// Button motion right here
}.glassEffect()
}
ToolbarSpacer(.fastened, placement: .topBarTrailing)
ToolbarItem(placement: .topBarTrailing) {
Button("Save", systemImage: "checkmark") {
// Button motion right here
}
.buttonStyle(.glass)
.glassEffect()
}
}
.background(Shade.purple)
}
}
}
#Preview {
ContentView()
}

